Blade Arcus Rebellion From Shining Switch Nsp F... Today
The game combines traditional 2D fighting mechanics with a unique tag-partner system, wrapped in the signature gorgeous art style of character designer Tony Taka. Key Features of the Game
A lance-bearing commander with excellent mid-range poke tools.
The game is highly optimized for the Switch hardware. The locked 60 FPS ensures frame-perfect inputs during intense online matches or local versus sessions. The vibrant color palette of Tony Taka’s art style pops exceptionally well on the Switch OLED screen. Game Modes Overview
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Features 21 playable characters from the Shining history.
The hero Yuma has vanished without a trace. Kirika, Sonia, and Rinna set out on a journey to find him, only to stumble into a mysterious new world. Here, they encounter characters from the "Shining Blade" and "Shining Hearts" universes, where a newly reopened "Sealed Shrine Door" begins to weave an all-new epic story. The story mode is structured around the search for seven magical "Luminous Gems," leading to a series of spectacular, must-see battles. The game combines traditional 2D fighting mechanics with
A temporary buff that increases offensive capabilities and unlocks powerful EX special moves.
Players select two fighters per match. While you control one primary fighter at a time, you can switch between them between rounds to adapt your strategy. Support Link:
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BLADE ARCUS Rebellion from Shining is a 2D crossover fighting game that brings together fan-favorite characters from SEGA's long-running Shining RPG series. Here's everything you need to know about the game, from its features to its technical details.
This paper analyzes BLADE ARCUS Rebellion from Shining (Sega, 2019) as a crossover fighting game and its transition from the Shining RPG series. It evaluates the game’s mechanics, roster, netcode performance on the Switch hardware, and its reception within the fighting game community. The study finds that while the game offers accessible 3D arena combat and fan service, technical limitations on the Switch (e.g., resolution drops in handheld mode) and a shallow single-player mode hinder its competitive longevity.