Bellwright V0035772 Fixed [portable] Jun 2026
Resolved issues where would refuse to follow orders when standing on player-built floors or piers.
Since the resource ghosting and priority logic, you can finally trust the “Make Until X” command. Set your lumber camp to produce planks until you have 50. Set your fletchers to make arrows until you have 200. The system will no longer overshoot or stall. This allows for true “set and forget” automation for the first time.
The headline fix in v0035772 is memory management. Previous builds caused a “silent heap overflow” when the game tried to render more than 45 active NPCs simultaneously. This was catastrophic during the mid-game when your settlement plus two enemy patrols would exceed that threshold.
Broken quest triggers can destroy dozens of hours of progression in narrative-driven survival simulators. This build updates internal quest state verifications: bellwright v0035772 fixed
The search for a specific patch named "v0035772" comes up empty, but don't let that discourage you. Bellwright receives numerous small patches and hotfixes that are often grouped together in community announcements. It’s possible that the issue you have in mind was addressed in one of these updates. The following table outlines some of the most common fixes implemented between mid-2024 and early 2026.
: Resolved issues where animals would follow the player even when assigned to a specific husbandry structure. Technical Optimizations
We’ve just pushed a small but critical hotfix to address some of the immediate issues reported by the community following our recent update. Our team is hard at work monitoring your feedback to ensure your journey to reclaim the crown remains as smooth as possible. What’s Fixed in v0.3.5.772: Quest Progression: Resolved issues where would refuse to follow orders
: Resolved a critical crash caused by trying to move outpost structures dynamically from one settlement area to another.
: Fixed a bug where quests got stuck if bandit camps were cleared before the quest started.
The development team also addressed character customization stability. When townspeople utilized newly introduced aesthetic variants, the engine occasionally failed to render the models correctly, causing random performance stutters. This release stabilizes the background behavior of customized NPCs. Archery and Soundscape Polishing Set your fletchers to make arrows until you have 200
: Fixed a progression blocker where the NPC would refuse to accept refined iron ingots if the player acquired them before unlocking the specific quest stage.
By following these steps, you can ensure you are playing the most stable version of Bellwright and are getting all the fixes and content the developers have released.
Under the tab, ensure "Always keep this game updated" is checked.
However, some issues remain. The patch did address the following:
: Fixed a severe crash that happened if a caravan's origin settlement disappeared or was destroyed while the caravan was actively in transit.